![]() ![]() This is the recommended technique for adding data to a Picker. Setting the ItemsSource property to the data to be displayed.There are two techniques for populating a Picker with data: Following selection, the selected item is displayed by the Picker: The Picker fires a SelectedIndexChanged event when the user selects an item. When the Picker gains focus, its data is displayed and the user can select an item: Instead, the value of its Title property is shown as a placeholder, as shown in the following iOS screenshot: For information about setting font properties, see Fonts.Ī Picker doesn't show any data when it's first displayed. The SelectedIndex and SelectedItem properties have a default binding mode of BindingMode.TwoWay, which means that they can be targets of data bindings in an application that uses the Model-View-ViewModel (MVVM) pattern. VerticalTextAlignment, of type TextAlignment, is the vertical alignment of the text displayed by the Picker.Īll of the properties are backed by BindableProperty objects, which means that they can be styled, and the properties can be targets of data bindings.TitleColor of type Color, the color used to display the Title text.Title of type string, which defaults to null.TextTransform, of type TextTransform, which defines whether to transform the casing of text.TextColor of type Color, the color used to display the text.SelectedItem of type object, the selected item, which defaults to null.SelectedIndex of type int, the index of the selected item, which defaults to -1.ItemsSource of type IList, the source list of items to display, which defaults to null.HorizontalTextAlignment, of type TextAlignment, is the horizontal alignment of the text displayed by the Picker.FontSize of type double, which defaults to -1.0.FontFamily of type string, which defaults to null.The default value of this property is true. FontAutoScalingEnabled, of type bool, which determines whether the text respects scaling preferences set in the operating system.FontAttributes of type FontAttributes, which defaults to FontAtributes.None.CharacterSpacing, of type double, is the spacing between characters of the item displayed by the Picker.NET Multi-platform App UI (.NET MAUI) Picker displays a short list of items, from which the user can select an item. Preset Colors, auto/manual manage, save & load the preset colors.The.Picker Rect Component: an advanced color dropper for picking colors from the screen, adjustable picker rect size for picking an area of the pixels, and calculate the nearest color of that area looks like, optional to save the picked area as an image (JPG/PNG).Hex code input-field, convert hex code to Color.RGBA input-fields, set Color by entering the RGBA values.Pick Color from the palette, easy to add/replace palette textures (Editor or Runtime). ![]() This is the color picker package you need! We present you with the professional-looking, accurately calculated UI, yet highly customizable color picker! No matter what Unity player platform, mobile or desktop applications. Use it out of the box, or making a new one? You can always have choices! ![]() Or create and design your own picker by starting with the included prefabs and component scripts. You can use the color pickers by calling 2 - 3 APIs. Works for all platforms and supports picking Colors in different ways. Advanced Color Picker is a powerful, easy-to-use color pickers bundle made for Unity. ![]()
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